Difference between revisions of "WHM-6D Warhammer 2LPL 5ERML"

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''SKILL TREES:''
 
''SKILL TREES:''
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Alternate 1) - 17 Nodes]]
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*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 1) - 17 Nodes]]
  
*Armor Structure Tree: [[Armor Structure Tree (Moderate - Alternate 1) - 13 Nodes]]
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*Armor Structure Tree: [[Armor Structure Tree Heavy (Config - 3) - 22 Nodes]]
 
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*Sensor Tree: [[Sensor Tree (No ECM - No Seismic Alternate 1) - 9 Nodes]]
+
  
 
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
 
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
  
*Firepower Tree: [[Laser Vomit Alternate 4 (Additional Heat Gen Reduction) - 31 Nodes]]
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*Firepower Tree: [[Laser Vomit (Config - 5) - 31 Nodes]]
  
 
''COMMENTARY:''
 
''COMMENTARY:''

Revision as of 20:19, 30 July 2017

BUILD:

600px

SKILL TREES:

COMMENTARY: This mech is a slightly cooler version of the mech above but has AMS added to this mech for semi open maps and limit cover maps. The AMS mech is designed to be run in tandem with other friendly AMS/ECM mechs in anticipation of LRM targeting. Use this mech the same way as directed above for the hotter version of this mech. If you find that this mech just doesnt quite pack enough punch for your liking and that your heat management is not an issue then consider running the Skirmisher - 1 Variant of this mech.