Difference between revisions of "ON1-IIC-A - Short Range"

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''SKILL TREES:''
 
''SKILL TREES:''
  
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 4) - 11 Nodes]]
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*Operations Tree: [[Operations Skill Tree (Config - 4) - 11 Nodes]]
  
*Armor Structure Tree: [[Armor Structure Tree Heavy (Config - 3) - 22 Nodes]]
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*Survival Tree: [[Survival Tree Heavy (Config - 9) - 26 Nodes]]
  
*Sensor Tree: [[Sensor Tree (Brawler) - 4 Nodes]]
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*Mobility Tree: [[Mobility Tree (Config 2) - 21 Nodes]]
  
*Agility Tree: [[Agility Tree (Config 2) - 21 Nodes]]
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*Firepower Tree: [[Brawler (Config - 2) - 33 Nodes]]
 
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*Firepower Tree: [[Ballistic (Config - 4) - 33 Nodes]]
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''COMMENTARY:''
 
''COMMENTARY:''

Revision as of 08:59, 21 August 2017

Brawler

BUILD:

ON1-IIC-A Brawl 1F.png

SKILL TREES:

COMMENTARY:

This mech is designed to tank damage as well as deal it it carries massive firepower and substantial armor quirks. The additional weapon ammo nodes on the firepower tree allow you to reduce overall ammo in the mech and thereby reduce the ammo necessity. If you find yourself running low or out of ammo feel free to swap out some heat sinks for additional ammo.




Back to Orion IIC's