Difference between revisions of "EBJ-A (Brawler - 1)"
From Mercstar Wiki
m (Feneriker moved page EBJ-A (Skirmish - 3) to EBJ-A (Brawl- 3)) |
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− | + | ==BUILD:== | |
:[[File:EBJ-A Brawl AC10.png|border|800px]] | :[[File:EBJ-A Brawl AC10.png|border|800px]] | ||
− | + | ==SKILL TREES:== | |
*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 4) - 11 Nodes]] | *Mech Operations Tree: [[Mech Operations Skill Tree (Config - 4) - 11 Nodes]] | ||
− | *Armor Structure Tree: [[Survival Tree | + | *Armor Structure Tree: [[Survival Tree Heavy (Config - 9) - 26 Nodes]] |
− | + | ||
− | + | ||
*Agility Tree: [[Agility Tree (Config 6) - 19 Nodes]] | *Agility Tree: [[Agility Tree (Config 6) - 19 Nodes]] | ||
− | *Firepower Tree: [[Ballistic (Config - 4) - 34 Nodes]] | + | *Firepower Tree: [[Ballistic (Config - 4) - 34 Nodes]] |
− | + | ==COMMENTARY:== | |
This is a decent brawling type build for hot maps. | This is a decent brawling type build for hot maps. | ||
− | cERSL offer a fairly tonnage and heat efficent punch however you will probably be running your cUAC10s a lot more due to their longer range. Adjust your heatsinks and ammmo on personal preference. You can also run this with 3-4 cERML instead of the cERSL if you can deal with the heat and want a bit more range. | + | cERSL offer a fairly tonnage and heat efficent punch however you will probably be running your cUAC10s a lot more due to their longer range. Adjust your heatsinks and ammmo on personal preference. You can also run this with 3-4 cERML instead of the cERSL if you can deal with the heat and want a bit more range. You can also remove the 2 ER Small lasers from the right arm and run the mech with just 3 ER Small if you feel the heat is too much to deal with or you run out of ammo consistently. |
[[Category:Ebon Jaguar - EBJ]] | [[Category:Ebon Jaguar - EBJ]] |
Revision as of 16:26, 28 August 2017
BUILD:
SKILL TREES:
- Mech Operations Tree: Mech Operations Skill Tree (Config - 4) - 11 Nodes
- Armor Structure Tree: Survival Tree Heavy (Config - 9) - 26 Nodes
- Agility Tree: Agility Tree (Config 6) - 19 Nodes
- Firepower Tree: Ballistic (Config - 4) - 34 Nodes
COMMENTARY:
This is a decent brawling type build for hot maps.
cERSL offer a fairly tonnage and heat efficent punch however you will probably be running your cUAC10s a lot more due to their longer range. Adjust your heatsinks and ammmo on personal preference. You can also run this with 3-4 cERML instead of the cERSL if you can deal with the heat and want a bit more range. You can also remove the 2 ER Small lasers from the right arm and run the mech with just 3 ER Small if you feel the heat is too much to deal with or you run out of ammo consistently.