Difference between revisions of "EBJ-A (Brawler - 1)"

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m (Mercstar moved page EBJ-A (Brawl - 1) to EBJ-A (Brawler - 1))
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*Mech Operations Tree: [[Mech Operations Skill Tree (Config - 4) - 11 Nodes]]
+
*Operations Tree: [[Operations Skill Tree (Config - 4) - 11 Nodes]]
  
*Armor Structure Tree: [[Survival Tree Heavy (Config - 9) - 26 Nodes]]
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*Survival Tree: [[Survival Tree Heavy (Config - 9) - 26 Nodes]]
  
*Agility Tree: [[Agility Tree (Config 6) - 19 Nodes]]
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*Mobility Tree: [[Mobility Tree (Config 6) - 19 Nodes]]
  
 
*Firepower Tree: [[Ballistic (Config - 4) - 34 Nodes]]  
 
*Firepower Tree: [[Ballistic (Config - 4) - 34 Nodes]]  

Revision as of 13:58, 25 September 2017

BUILD:

EBJ-A Brawl AC10.png

SKILL TREES:


COMMENTARY:

This is a decent brawling type build for hot maps.

cERSL offer a fairly tonnage and heat efficent punch however you will probably be running your cUAC10s a lot more due to their longer range. Adjust your heatsinks and ammmo on personal preference. You can also run this with 3-4 cERML instead of the cERSL if you can deal with the heat and want a bit more range. You can also remove the 2 ER Small lasers from the right arm and run the mech with just 3 ER Small if you feel the heat is too much to deal with or you run out of ammo consistently.