Difference between revisions of "ADR-Omni Adder 3ERLL"

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<div style="border:2px solid black; background: khaki; width: 1680px; text-align:center">
 
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==BUILD CODE==
 
==BUILD CODE==
AW2D<:X0|lBpL0DE7|lB|n<2|l^qL0BE7|lB|l^|l^rH09E7|lB|l^|l^|l^|l^sH0=E7|lB|l^|l^|l^|l^tP0>E7uP0?E7v:08E7w404040
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AW2D<0X0|mBpL0DE7|mB|l^|l^qL0BE7|mB|l^|l^r109E7sH0=E7|l^tP0>E7uP0?E7v>08E7w404040
  
 
<gallery caption="ADR-A Adder" style="color: white; border:2px solid black; background: OliveDrab; width: 1668px" mode=packed-hover =center heights= 720>
 
<gallery caption="ADR-A Adder" style="color: white; border:2px solid black; background: OliveDrab; width: 1668px" mode=packed-hover =center heights= 720>

Revision as of 18:30, 20 January 2019


This is an OmniMech. This build may be built on any Omni variant using Omnipods. The "A", "B" and Prime(C) variants, however, allow this build while maintaining the full set of "A", "B" and Prime(C) Omnipods. This allows for several positive quirks not available if this is built on other variants.

BUILD CODE

AW2D<0X0|mBpL0DE7|mB|l^|l^qL0BE7|mB|l^|l^r109E7sH0=E7|l^tP0>E7uP0?E7v>08E7w404040


SKILL TREE PROFILE:

a5f4f1ec766d5de10b50d87c3bc62101cde7f0000f86f0300000080000000